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@ -3,26 +3,32 @@
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#include<stddef.h>
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//queue type declare
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#define queue_struct(queue_type,queue_size) struct{\
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queue_type data [(queue_size)+1];\
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size_t begin;\
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size_t end;\
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}
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//queue's attribute
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#define queue_size(queue) ((sizeof((queue)->data)/sizeof((queue)->data[0])) - 1)
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#define queue_isempty(queue) ((queue)->begin == (queue)->end)
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#define queue_isfull(queue) ((queue)->begin == (((queue)->end + 1) % queue_size(queue)))
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//queue's methods
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#define queue_init(queue) do{\
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(queue)->begin = 0;\
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(queue)->end = 0;\
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}while(0)
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//unchecked
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//this do not check that queue is full.
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#define enqueue(queue,element) do{ \
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(queue)->data[(queue)->end] = (element);\
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(queue)->end = ((queue)->end + 1) % (queue_size(queue) + 1);\
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}while(0)
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//unchecked
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//this do not check that queue is empty.
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#define dequeue(queue) \
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(((queue)->begin = ((queue)->begin + 1) % (queue_size(queue) + 1)) ,\
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(queue)->data[((queue)->begin + queue_size(queue)) % (queue_size(queue) + 1)])
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@ -5,7 +5,7 @@
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#ifndef __always_inline
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#define __always_inline
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#endif
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///subtract b from a to get difference
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__always_inline struct timespec timespec_sub(struct timespec a,struct timespec b){
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struct timespec ret;
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ret.tv_sec = a.tv_sec - b.tv_sec;
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